

Where did the initial idea for the game come from? So pretty much everywhere except your smart fridge.
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You can play the game on iOS, Android, PC (Steam, GoG, Origin, Windows 10 Store), Nintendo Switch, PlayStation 4, and Xbox One. What platforms can people find Dead Cells on? Overall, we've got great reviews and it's sold well for an expensive premium title on mobile. If you die you lose almost everything and have to start again, with all of the levels being slightly different to your previous try. Or in English, it's a game where you progress through levels trying to beat the game in one go. Steve Filby: Dead Cells is a 'RogueVania' game, which is some sillyness we cooked up to describe what happens when you try and merge a Metroidvania-style 2D action-adventure game into a rogue-lite core game loop. : Can you start off by telling us about Dead Cells? This week we spoke with Evil Empire CEO Steve Filby regarding the development and launch of Dead Cells on mobile. To highlight all of the hard work that often goes on unseen in the background, is reaching out to developers to learn more about the general rigmarole of releasing a video game, with our ' Making Of' series.

And in the current mobile market, that's only the first step in having a successful game. No matter the size of the game or how long it ultimately took to make, each new title involves a lot of hard work, hard decisions, and a little bit of luck before it even gets out the door and onto devices. The process in creating a game is a difficult, long and often stressful process, but it's one that can reap many awards alongside actually seeing your ideas come to life.
